many more that i won't mention except to say they have some value.Īll in all, it was decent when i played the game the first time around. the dancing/drumming game is always a kick. the raci ng is entertaining even if the controls for it aren't great hey, its no mariokart but its fun in its own rights. the plunger shooting games are fun but perhaps a bit too easy (as are most of the games). some work well, some just flat out stink and will leave you cursing the developers for making you have to do them. that aside, the minigames are entertaining. The story mode will take you a few hours to blast through which is good and bad great that you wont have to spend days unlocking everything, a little disappointing that it seems over so very fast once its said and done. my family shows little interest, though i will say my gf is somewhat amused especially with the shooting plunger minigames and racing. I bought it so as to have a group game to play with my friends and family. It is what it is, a bunch of short minigames meant to show off and utilize wii controls but very little else. All in all though, Rayman and Wii Sports have definitely satisfied my multiplayer desires at launch. Since I bought the game almost exclusively to play with friends, it would have been nice if they had more multiplayer challenge options to begin with. The games that I loved and went back to were those that had something unique about them (for example, the game where you have to use the speaker in the wii-mote to listen to your pig that guides you through a maze also the game of red light green light where you have to pump the controllers and then point at the middle of the screen to stop) and b) it takes quite a while to unlock the multiplayer challenges (where a bunch of minigames are strung together so that you can play multiplayer with a finite time-period in mind, as opposed to just playing random minis). There are about 10 levels of on-the-rails shooter, 15 DDR-esque music play, and a bunch of distinct games where you have to pump the two controllers really fast. My two qualms are a) there is too much overlap in the gameplay of the various minigames. Read full reviewĪll of the minigames are hilarious, and most of them are also fun to play. As it is, my whole family still loves the game enough that we bought Raving Rabbids 2. If the makers had allowed players to partake in more games in the Score Mode (only about 10% of the games are playable in Score Mode until you unlock more in the Story Mode) I would rate it excellent. My kids 5 & 7 still have fun playing the few games that are available in Score Mode and now after 3 months of owning it, still like playing it. Winning can be difficult but gratifying so the game is challenging enough to make you work for it, fun enough so you want to keep trying. While you can play a few of the games in the Score Mode, the majority of them are locked until they are "won" in the Story Mode, which can be frustrating. Raving Rabbis has a Story Mode and a Score Mode. Many of the games are a race against the clock, which combined with the difficulty level can be overwhelm ing, even as it's still funny. The skill level necessary to play the games is a little difficult for any age, but particularly frustrating for the younger aged kids. The game allows up to 4 players and it works pretty well for for ages 6 and up. Shooting bunnies with toilet plungers (Bunnies Don't Like to be Disturbed on Holiday), throwing cows (Bunnies Don't Know What to do with Cows), disco dancing (Bunnies Love to Dance), running with dynamite (Bunnies Don't Give Gifts) Raving Rabbids is a great party game that doesn't take itself too seriously. Raving Rabbids reminds me of the Killer Bunnies in Monty Python's Holy Grail, like the movie there's a sense of irreverence about the game that makes it quite hilarious. A little wacky, kind of hard, a lot of fun!
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